01 / SCOPESProfiles and scopes
Isolated workspaces with personal, shared and global memory.
02 / GRAPHKnowledge graph
Entities, relations and graph-informed recall.
03 / LEARNINGLearning and ranking
A ranker that learns from outcomes, with a shadow test and rollback.
04 / EVOLUTIONSkill evolution
Measured skill revisions with lineage, under a budget.
05 / OPTIMIZECache and compression
Exact cache and reversible compression, no proxy needed.
06 / MESHSLM-Mesh
Messages, locks and shared state across agents.
07 / SURFACESMCP, CLI, hooks, skills
One engine behind every surface.
08 / CONSOLEOperator console
Dashboard for memories, graph, health, mesh and settings.
09 / ADAPTERSOpt-in ingestion
Gmail, Calendar and transcripts, off until you connect them.
10 / ANSWER CHECK NEWLaya and Jev
A judge that says “I don’t have that”.
11 / MEMORY KINDS NEWNine memory kinds
Decisions, rules and how-tos. Standing rules load each session.
12 / WEB ACCESS NEWBots and web apps
ChatGPT, Claude on the web, Muse and Composio.
13 / TIME TRAVELTime travel
Ask what was true, and what was known, on any date.
14 / VIEWSSaved views
Reusable questions and summaries that cite their memories.
15 / CORRECTIONSReviewed corrections
Replace, review and roll back, with restore points.
16 / STORE HEALTHSwitch models, repair
Change embedding models and repair the store, with undo.
17 / BACKUPBackup and remote
Encrypted cloud backup, and memory served over TLS.
18 / PLUGINSPlugins for every host
Sixteen skills, four agents, a connector for each IDE, one rulebook.